全息射手 HoloRanger
Gamesofa Inc. | Jan. 2019 - May 2020
Unity3D Developer
Software Engineer
HCI Researcher
M.S. in Graphic group, Communications & Multimedia Lab (CMLab),
Graduate Institute of Networking and Multimedia, NTU.
Is an HCI (Human-Computer Interaction) researcher.
I have 4 years experiences in Unity3D and 2 years in Mobile App Design.
Work Experience | |
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Sep. 2017
- Jun. 2020 |
Client Software Engineer at Gamesofa
Design and develop 3D shooting game with Unity3D. |
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Mar. 2015
- Jun. 2015 |
(Internship) iOS Software Engineer at Wistron
Design and develop iPhone app. |
Education | |
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Sep. 2015
- Aug. 2017 |
M.S. of Networking and Multimedia
National Taiwan University (Taipei, Taiwan) Gpa: 3.84 / 4.3 |
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Sep. 2011
- Jun. 2015 |
B.S. of Computer Science and Information Engineering
National Taiwan Ocean University (Keelung, Taiwan) Gpa: 89.08 / 100.0; Overall Rank: 3 / 123 |
Publications | |
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於虛擬實境中視覺化觸覺回饋之介面設計
陳沐萱, 何文琦, 詹力韋, 陳炳宇 TAI CHI'17, Tainan, Taiwan. |
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Way Out: A Multi-Layer Panorama Mobile Game Using Around-Body Interactions.
Shan-Yuan Teng, Mu-Hsuan Chen, Yung-Ta Lin. In Proceedings of ACM CHI 2017 Extended Abstracts, Denver, Colorado, USA. |
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VibroPlay: Authoring Three-Dimensional Spatial-Temporal Tactile Effects with Direct Manipulation.
Da-Yuan Huang, Liwei Chan, Xiao-Feng Jian, Chiun-Yao Chang, Mu-Hsuan Chen, De-Nian Yang, Yi- ping Hung, and Bing-Yu Chen. In ACM SIGGRAPH Asia 2016 Emerging Technology, Macao, MC, China. |